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Devlog
Performance issue fix
November 12, 2023
by
Degarashi
Fixed an issue where GPU particles were causing shots to freeze when hit...
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Resolution changed to 640x480
November 05, 2023
by
Degarashi
The game was running slow, so I set Godot scaling and the resolution to 640x480. And for clarity, the buttons for the touch panel are displayed by default...
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